Grant Acedrex
Game hierarchy
• Game
• Generic Chess
• Generic x12
• Generic 12x12
• Grant Acedrex
Board
FEN: rluzbgkbzulr/12/12/pppppppppppp/12/12/12/12/PPPPPPPPPPPP/12/12/RLUZBGKBZULR w - - 0 1
Piece Types
Internal Name | Name | Notation | Added By | Notes |
King | King | K | Generic Chess | royal |
Pawn | Pawn | P | Generic Chess | pawn structure evaluation |
Knight Then Bishop | Unicorn | U | Grant Acedrex | |
Rook | Rook | R | Grant Acedrex | open file bonus; trap king on back rank bonus |
Bishop | Bishop | B | Grant Acedrex | colorbinding evaluation |
Tribbabah* | Lion | L | Grant Acedrex | |
Zebra | Zebra | Z | Grant Acedrex | |
Ferz Then Rook | Gryphon | G | Grant Acedrex | |
* indicates the internal type has been modified
Game Variables
Name = "Grant Acedrex"
Invented = "circa 12th century"
InventedBy = "Unknown"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}" FENStart = "#{Array} w #default #default 0 1"
Array = "rluzbgkbzulr/12/12/pppppppppppp/12/12/12/12/PPPPPPPPPPPP/12/12/RLUZBGKBZULR"
DeduplicateMoves = false
StaticExchangeEvaluation = false
Declared in Generic Chess:
StalemateResult = Draw
PromotionRule = Custom
PromotionTypes = ""
BareKing = false
EnPassant = false
PromotingType = null
CastlingType = King
Declared in Generic x12:
PawnMultipleMove = None
Declared in Generic 12x12:
Castling = None
Rules
MoveCompletionDefaultRule
CheckmateRule
SlideAfterStepRule
Move50Rule
PromoteBySquareRule
RepetitionDrawRule
Evaluations
PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
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